0.8 9
- Closing fireEngine 0.8 with focused ownership and executable scenarios
- Making fireEngine's presentation state replaceable
- Animating fireEngine's transforms without rebuilding resources
- Adding a camera, depth, and culling to fireEngine
- Compiling and sampling fireEngine's first texture
- Introducing format-neutral scene content to fireEngine
- Extending fireEngine's descriptions without introducing Vulkan
- Giving fireEngine's imported transforms enough vocabulary
- Growing fireEngine into an animated glTF renderer